Wednesday 27 September 2017

Sole

An Exploration Game for One Player

You have left the world behind on an almost-fully automated, one-person spacecraft, with the mission to scout the galaxy and see what's out there. Your craft will navigate you to places of interest and record everything it can via its sensors: your job is to provide the human touch by means of a commentary on how each discovery makes you feel.

Monday 18 September 2017

The Continent Adrift

Over the past four weeks, I've been sharing a sci-fi supplement for Dungeon World in twice-weekly installments to Google+ communities: this is the full story of that supplement.


Chainsaw Dungeon

Image result for sf pulp magazine coverI have a soft spot for fantasy adventuring: like many other people, I can while away a happy hour or two pretending that I'm cleaving goblins in two with my axe, setting them alight with fireballs or sneaking up behind them to stab them in the back. It's pure, simple fun, with maybe a little bit of wish-fulfillment, where I can kick back and enjoy the fantasy without worrying about real-world issues. When it comes to literature though, I prefer sci-fi to fantasy: I like my stories with wormholes & time-warps rather than myths & spells for the most part. This inevitably lead me to consider blending the two together, which caused the image of a hero chainsawing alien monsters in a techno-dungeon to spring into my head.