My hard drive is full of gaming projects I got started on and either never completed or completed but never playtested: this is one of those, from 2010. It would probably make a good nano-game if you're looking for a break from the norm.
Saturday, 20 September 2014
Wednesday, 10 September 2014
This is a nano-game I designed in 2013 at the end of a session of A Penny for My Thoughts which had been particularly gruelling: we needed something light and fun to cheer ourselves up with, but we only had 30 minutes until the venue closed. Earlier during that convention, I had played Cheat Your Own Adventure, a nano-game concerned with the process of playing another game and I'd really liked it, so I quickly came up with one of my own. The version presented here is a faithful reproduction of the game we played that evening, which was flexible enough to allow players to drop in & out as their own games finished and a parade of convention attendees stopped by to ask us what we were playing. Please enjoy.